On breaking out
10 January 2008 22:30A number of years ago, I decided to try my hand at designing board games. Trials, tribulations, and challenges, and more that a little crazy, about 16 months ago I decided to self-publish my first game, Tesserae, handling the sales and marketing, manage the production, learn international shipping regs, and all that jazz. Building the whole company because it was hard, parts of it a struggle, but something I believed I could learn.
Well, tonight my little project, my company had a very big night. ;-) ( Read more... )
Well, tonight my little project, my company had a very big night. ;-) ( Read more... )